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(ENG) New Version Update Notes - December 4

zazzer| zazzer 12/2/2017 02:28
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Brave Challengers,

The Arena of Valor server will be offline for maintenance on December 4, 2017 in preparation for a new update. All players will be unable to login to the game during this time. We do not have an estimation of how long the maintenance will last, but you can follow @ArenaofValor for the latest progress.

We have rigorously analyzed and collected match data to make a series of balance adjustments to various heroes, equipment, and battle mechanics in this new update. Ranked Matches, matchmaking, social features, and more have also undergone continued optimization.

We hope everyone will enjoy these enhancements to the game experience with the release of Beta 11!


Game Systems


Social Features
* Now when you search for a Friend, you no longer need to enter the full name. Search results will appear as you type.
* You can now invite players to the game using Facebook Messenger.

Ranked Match
* Improved the standard PvP waiting screen in order to prevent cheating in higher ranks (e.g. active feeding).
* During the Pick / Ban phase, you can no longer see the enemy team's player names.
* Previously when a team was formed for a Ranked Match, a team of three would be grouped together in the Pick / Ban phase. Now, the other two teammates will be placed at random in the Pick order, rather than at the end.
* Previously, at least one Brave Point was required to be earned in order to prevent a drop in rank. Now, depending on your rank, a certain amount of Brave Points will need to be earned to prevent a drop in rank.

PvP and Matchmaking
* In the Lobby, you can now invite players from the previous match to join your team.
* In the Lobby, players can now choose to mark themselves Not Ready. As long as one team member is Not Ready, the leader will be unable to search for a match.

New Features
* Every hero now has three recommended item builds, based on different situations.
* A Gift Center has been added to the shop. Now you can gift Skins to friends that are higher than level 15.
* If players choose, they can now set their gender in their profile, which will be displayed with a symbol before their name.
* You can now broadcast your gameplay directly from the game. This is only supported on certain devices. Please see our FAQ page for this feature here.
* Added the Highlight Reel. When enabled, the game will automatically record and generate a video at the end of the match to show off some of the outstanding moments from the match, which can be shared. Please see our FAQ page for this feature here.

Game Client
* Players can now delete several items in their Mail at once.
* Improved the detection of active feeding behavior.
* If your teammates play well, you can now let them know by giving a thumbs up in the Match Results screen.

Hero Balance


Ignis, the Anointed One
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* Reduced movement speed from 370 --> 360


Passive: Sacred Flame
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* Decreased time after which Mark of the Flame will be placed on a target from 1.5s --> 1s

Ability 2: Rain of Fire
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* Decreased movement speed reduction from 50% --> 30%
* Decreased stun time of Marked targets from 1.5s --> 1s

Ability 3: Holy Embers
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* Decreased cast time from 1.5s --> 1s
* Decreased damage from 750/1000/1250 (+1AP) --> 700/900/1100 (+0/9AP)
* Changed bonus damage from Mark of the Flame from True Damage --> Magic Damage

Yorn, the Hotshot
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* Increased attack speed gained per level from 3% --> 4%

Passive: Fierce Shot
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* Increased range from 1000 --> 1100


Ability 1: Explosive Arrow
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* Re-scaled the cooldown time from 6s --> 9/8.4/7.8/7.2/6.6/6 seconds
* No longer slows enemies for 2s
* [NEW] Now stuns enemies for 1s

Ormarr, the Frenzy
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Passive: Gut Punch
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* Increased damage: 9/11/13/15% of Target HP --> 10/12/14/16% Target HP
* Decreased stun time from 1s --> 0.75s

Azzen'Ka, the Forgotten
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* Increased Movement Speed from 340 --> 360

Ability 1: Sand Punch
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* Decreased cast time from 0.25s --> 0.2s

Ability 3: The Forgotten
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* Decreased cast time from 0.25s --> 0.2s
* Increased projectile speed from 850 --> 1000

Diaochan, the Crystal Lotus
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* Increased Movement Speed from 340 --> 360

Ability 2: Diamond Dust
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* Re-scaled cooldown time from 10/9/8/7/6/5 seconds --> 8/7.6/7.2/6.8/6.4/6 seconds

Mganga, the Unspeakable
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Ability 1: Toxic
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*Decreased cooldown time from 12/11/10/9/8/7 seconds --> 10/9.4/8.8/8.2/7.6/7 seconds

Ability 3: Detonation
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* Increased damage from 125/155/185 (+0.6AP) --> 140/170/200 (+0.656AP)
* Fixed a bug where Voodoo damage was recognized as a normal attack and would trigger curse blade effects

Butterfly, Death's Whisper
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* Increased movement speed from 380 --> 400

Ability 1: Whirlwind
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* Decreased damage from 225/275/325/375/425/475 (+0.5AD) --> 200/250/300/350/400/450 (+0.65AD)

Ability 2: Sword Propel
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* Decreased cooldown time from 8.6/8/7.4/6.8/6.2/5.6 seconds --> 8/7.4/6.8/6.2/5.6/5 seconds

Zephys, the Doomspear
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Ability 2: Death's Flurry
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* Decreased Mana Cost from 75/80/85/90/95/100 --> 55/60/65/70/75/80

Zuka, the Pandharma Master
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Ability 1: Pain on a Stick
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* Decreased damage from 130/160/190/220/250/280 (+0.85AD) --> 120/145/170/195/220/245 (+0.85AD)

Ability 2: Panda Chariot
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* Decreased Knockback time from 0.75s --> 0.5s

Airi, the Kunoichi
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Ability 2: Shadow
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* Increased damage from 100/120/140/160/180/200 (+0.6AD) --> 100/120/140/160/180/200 (+0.75AD)
* Increased cooldown time from 8.5/8/7.5/7/6.5/6 seconds --> 10/9.4/8.8/8.2/7.6/7 seconds

Raz, the Fist
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Ability 3: Explosive KO
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* Enemy attack damage is no longer reduced after being hit

Wukong, the Monkey King
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Passive: God of War
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* Increased Critical Chance from 10% --> 15%

Fennik, Vulpis Ignis
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Ability 1: Thief's Mark
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* Decreased explosive damage from 160/180/200/220/240/260 (+0.75AD) --> 160/180/200/220/240/260 (+0.5AD)
* Decreased additional normal attack damage from 160/180/200/220/240/260 (+0.75AD) --> 160/180/200/220/240/260 (+0.5AD)
* Increased cooldown time from 10/9.6/9.2/8.8/8.4/8 seconds --> 12/11.2/10.4/9.6/8.8/8 seconds

Slimz, the Trustworthy
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* Decreased attack speed gained per level from 3% --> 2%

Ability 1: Flying Spear
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* Decreased True Damage dealt to monsters from 200/260/320/380/440/500 --> 100/140/180/220/260/300

Zanis, the Dragoon
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Passive: Dragoon
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* Kills or Assists will now recover 5% of Zanis' HP

Ability 2: Tail Sweep
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* Decreased Mana Cost from 70/80/90/100/110/120 --> 70/75/80/85/90/95

Ability 3: Dragon's Wrath
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* Decreased Mana Cost from 130/145/160 --> 100/125/150
* Fixed a bug where Zanis' normal attack damage would not increase per level after this skill was used

Natalya, the Nether Queen
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* Increased Movement Speed from 340 --> 360

Ability 2: Arcane Nova
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* Decreased cooldown time from 12/11.4/10.8/10.2/9.6/9 seconds --> 10/9.6/9.2/8.8/8.4/8 seconds

Kahlii, the Aspect of Vengeance
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Passive: Damnation
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* Increased Ability Power bonus from 0.3 --> 0.4

Ability 1: Eternal Blame
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* Decreased cooldown time from 12/11/10/9/8/7 seconds --> 10/9.4/8.8/8.2/7.6/7 seconds

Tel'Annas, the Ageless
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Ability 1: Eagle Eye
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* Decreased bonus Magic Damage from 50/75/100/125/150/175 (+0.4AD) --> 35/55/75/95/115/135 (+0.3AD)

Ability 3: Arrow of Chaos
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* Ability Range has been increased

Kriknak, the Scarabim
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Ability 2: Horn Rush
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* Re-scaled HP regen for every hero hit: 150/200/250/300/350/400 (+0.2AD) --> 100/175/250/325/400/475 (+0.3AD)

Ability 3: Drone Drop
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* Flying Time re-scaled from 7s --> increases according to the ability's level by 6/8/10s

Violet, the Pistol Assasin
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Ability 1: Tactical Fire
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* Decreased bonus Attack Damage on next normal attack from 330/360/390/420/450/480 (+1.15AD) --> 275/315/355/395/435/475 (+1.15AD)

Veera, the Soul Harvester
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* Increased Movement Speed from 340 --> 350

Aleister, the Lord of Mischief
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* Increased Movement Speed from 340 --> 350

Alice, the Adorable Mystic
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Ability 1: Sunshine
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* Fixed a bug related to the time of the warning effect and the collision of the ability

Skud, the Smasher
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Passive: Anabolic Rage
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* Cooldown time is now displayed

Thane, the Protector
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Passive: Royal Power
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* Cooldown time now displayed

Peura, Guardian of the Glade
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Passive: Riposte
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* Cooldown time is now displayed

Moren, the Technowiz
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Ability 3: Magnetic Storm
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* Fixed a bug that allowed this ability to gain Lifesteal

Kil'Groth, the Terror
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Ability 1: Sea Spear
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* Fixed a bug that allowed this ability to gain Lifesteal

Murad, the Wanderer
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Ability 3: Temporal Turbulence
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* Improved ability description text

Equipment


Heart of Incubus
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* Decreased price from 910 --> 760
* No longer grants +600 Max HP
* [NEW] Now gives +180 Armor
* Burn passive now causes 100% additional damage to monsters and minions

Hunter's Crossbow
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* Hunting passive now provides decreased bonus XP for slaying monsters, from 20% --> 15%

Muramasa
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* Decreased shop price from 2070 --> 1980
* Decreased attack damage from 80 --> 70
* Armor Pierce passive decreased from 45% --> 40%

Staff of Nuul
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* Magic Pierce passive decreased from 45% --> 40%

Mantle of Ra
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* Improved crafting components

Uriel's Brand
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* Improved crafting components

Blitz Blade
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* Fixed a bug where the Chain Lightning passive would stop after the Hero dies

Battlefield

* Team Gold Reward from killing the Spirit Sential has been reduced from 72 Gold per person --> 30 Gold per person. The buff's HP regen effect for the hero who killed it has been adjusted from 1% of Max HP per second --> 35 HP per second. This buff also has a bonus of +30% movement speed.
* When Inner Towers or the Base have no minions to protect them, extra defense has been increased from 1000 --> 1600 for Towers and 2000 for the Base.
* HP regen for the Seagle has been reduced by 75%. The XP reward provided by killing it has been reduced by 50%.


Audio


* Improved various Hero Ability sound effects
* Different background music will now play for the different jungle camps, enhancing the sense of combat
* Illumia voice improvements
* New music on login, main menu, and when a match is found to celebrate the Snow Festival


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Xavier| Xavier 12/4/2017 11:55
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Hello, I found that after this new update, the camera height is lower than before, my vision is more limited than before, why?
I am using a iphone 8.
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